Sunday, July 25, 2010

The conversation about the Gee reading concerning assessment has been on my mind. Although I was good in school and never freaked out on exams, I never liked having teachers check up on my progress in school. I liked the anonymity (or so it felt to me) of figuring it out on my own. I did not like being judged and I did not like being wrong. I wonder if that is the difference in why gamers (or at least some of them) don't mind the immediate assessment. The game does not judge them. They can also plug away at it in private until they become 'experts'. No one knows how many times they 'died' learning the game. I may be wrong about that because don't know how the community of gamers interact about those things. The nearest thing (and I date myself horribly here) that I can relate to was learning to play pinball games. There was incentive to get good quickly because each game cost money. But I think it took like 100 games to learn the basics for a novice. Those skills were transferable. But that was a lot of time and money (to me). I learned a lot from watching others but I learned a lot more when no one was watching and I could plug away and apply what I saw modeled. That is a long way to say that I am not sure how to transfer the positive attitude to instant assessment to the classroom. I think it might be possible to do it but my skepticism is growing. There is something about the game environment that seems different from the classroom and it is not apparent to me how to apply the lessons from the one to the other. Initially I was like -- yeah we have got to try this. Now I am thinking, I don't see how to do it. I am open to suggestions and will gladly imitate successful models. Any thoughts?

6 comments:

  1. Gee, your post leads me to another question ... who is assessment really for? Who benefits?

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  2. I would hope assessment is for the benefit of the student. It has turned into a grade thing. I think grades can be an important part of assessment but the goal of assessment should be just that. Assess where you are and how to get to where you are going. It is an aid or a tool and not should not be an end in itself.

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  3. I like your answer, George, though (as I know you understand) it too often is used for dramatically different purposes. I think that the closer we get to your response as the fundamental purpose of education, the more likely we are to imagine places where game-like activities (both the playing and the creating of same) could play key roles in getting us closer to where we want to be. Like you, I think that we will serve our students much better if we can even partially remove the misguided and negative connotations that wrong answers too often have in school. I believe that seriousness and "play" can co-exist to the benefit of our students, and I very much like the idea of your exploring the goodness of fit (or lack of same) between these kinds of contrasts as you puzzle out the matter of assessment.

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  4. george, I was thinking about my own feelings and experiences around being assessed and concluded that I'm not always comfortable with being assessed either. For me, I think it often times depends on the person giving me the assessment: how well do I know them? how well do they know me? how familiar with my work do I think they are? is the feedback given in deconstructive or constructive manner? I think frequent, formal or informal feedback can be good for students. However, we teachers need to build relationships of trust with our students so that students can feel that our assessments are coming from a place of caring and constructivism.

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  5. Good point on this George. I do remember gaming being a very personal and anonymous feel. That you didn't feel wrong by dying. You just did it again. How to create that in the classroom, I am unsure. The closest I can think of is somehow having that feedback when the student is at home, doing homework...but...I cant see that being fun...

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  6. I'm coming back around to this post as we go about "grading" the blogs. As I said to Jeff the other day, having to put a numerical "grade" on someone's work so often deflates the balloon of pleasure that comes from being part of a teaching and learning community, especially with adult learners. As an undergraduate, I was in UM's Residential College, so we got paragraphs instead of grades on our transcript, and long personal letters from our profs, too. Ultimately, those paragraphs said much more about who I was as a student than a letter grade ever did. Thanks for giving us lots of food for thought. Sadly, though, I'm off to "grade."

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